local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
main_id = 70502
L0_1 = {}
L1_1 = 7050201
L2_1 = 7050202
L3_1 = 7050203
L4_1 = 7050204
L5_1 = 7050205
L6_1 = 7050206
L7_1 = 7050207
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["7050201"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 30112
L3_1.alias = "Npc30112"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q7050201_N30112"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7050202"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 30112
L3_1.alias = "Npc30112"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q7050201_N30112"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7050203"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 30112
L3_1.alias = "Npc30112"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q7050201_N30112"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 30114
L4_1.alias = "Npc30114"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q7050202_N30114"
L4_1.scene_id = 1068
L4_1.room_id = 1
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7050205"] = L1_1
L1_1 = {}
L0_1["7050206"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 30112
L3_1.alias = "Npc30112"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q7050201_N30112"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7050201"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 30114
L3_1.alias = "Npc30114"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q7050202_N30114"
L3_1.scene_id = 1068
L3_1.room_id = 1
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7050202"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 30114
L3_1.alias = "Npc30114"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q7050202_N30114"
L3_1.scene_id = 1068
L3_1.room_id = 1
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7050203"] = L1_1
L1_1 = {}
L0_1["7050204"] = L1_1
L1_1 = {}
L0_1["7050205"] = L1_1
L1_1 = {}
L0_1["7050206"] = L1_1
L1_1 = {}
L0_1["7050207"] = L1_1
quest_data = L0_1
